Author: JakeAlaimo. This mod doesn’t provide retroactive health of its own, but should be compatible. I haven't played it modded since like 2011. It doesn't overhaul the leveling system or the level scaling but simply allows the skill increases to carry their modifiers over past the next levels. Download: Manual; 0 of 0 File information. Started up a new game, playing with the "Through the Valleys" modding guide. 4KB. ReplyAttribute progression redesign. If you’re playing on PC, just use Attribute Progression Redesign or another mod so that you can play the game more normally. I reccomend Attribute Progression Redesign. My newfound enthusiasm for Cyberpunk 2077 starts with the new progression system. Attribute Progression Redesign v1. Attribute Progression Redesign; Attribute Progression Redesign. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I was like "well, ♥♥♥♥. ago. Unused attribute points carry over to your next level. Real Retroactive Health - So you don't have to invest in endurance early to max/min health Practical Training - Makes unused training sessions rollover into the next level, and training costs are now dependent on the trainer's disposition and skill Pickpocket sleeping npcs Attribute Progression Redesign - The simplest and safest leveling mod. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. I'll resolve this later" and after months I'm finally looking to get back to it. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. "Attribute Progression Redesign" "Balanced Creature Stats - Fixed Level Scaling" "Balanced NPC Level Cap - Logical Levels for. For whatever reason, this mod ended up not only being less effective than manual leveling, but also breaking my. (Mods: Attribute Progression Redesign) comments sorted by Best Top New Controversial Q&A Add a Comment . My favorite is Attribute Progression Redesign. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p. Some mods i highly recommend you for a vanilla friendly fixed experience: • Unofficial Patches • Maskar Unarmored Skill • Attribute Progression Redesign • Simply Better Inventory • Just a Bigger Map • Balanced Unleveled. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Skills and Leveling. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI recommend Attribute Progression Redesign alongside it; super simple overhaul to the leveling system that's faithful to the original. Endorsements. Original upload 23 May 2019 5:09PM. MediaIm afraid an altar of the nine does NOT restore attributes that are NOT mentionned in the status tab. Krraken a land dreugh companion. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pGet app Get the Reddit app Log In Get the Reddit app Log InToday is my first day trying to mod Oblivion (GOTY Deluxe edition off Steam) on my laptop. ; Name the separator Gameplay. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. I'm currently torn between a few different leveling mods. Description: A quick example of what this does: For a level 25 player, this mod applies a universal +20 damage bonus to each hit they strike, regardless of weapon. So most people install mods to make going past level 1 suck less. It's there to allow filtering and toggling of disabled mods for modlist. Follow. However, even after I sleep, I can only get +3 and +2 in these categories. Capped Bandits Marauders and highwaymen. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. 1. I used those on my last playthrough and it worked really well. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Summary: Redesigning user interfaces on the basis of user testing can substantially improve usability. +Attribute Progression Redesign +Ascension - All-in-One Push's Tweaks +Ascension +Simple Better Inventory +Mercantile Experience Fix - Selling Only +Creature Spawn Chance Fix +Mesh Improvement Project +Unofficial Oblivion DLC Patches +Unofficial Shivering Isles Patch +Unofficial Oblivion PatchCheck out the attribute progression redesign mod, it basically makes it representative but saves your progress from previous levels etc. I finally decided to buy Oblivion, after wanting to do so for many years (I somehow skipped it when it was released, I guess I was too busy playing WoW and Gothic 2) and I wanted to have a little recommendation. My personal reccomendations are MOO and Attribute Progression Redesign. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Attribute Progression Redesign 38 Balanced Creature Stats - Fixed Level Scaling 39 Balanced NPC Level Cap - Logical Levels for All NPCs 40 Balanced Unleveled Rewards 41. Reply druyd. ashthediciple endorsed a mod 'Assorted Protective Female Armors - Refined'Just use Attribute Progression Redesign or another leveling mod. For the leveling itself I also like Attribute Progression Redesign, it's vanilla leveling made more forgiving. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. That's what I'm going for with this new thread, at least. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. I played a character up to. It's there to allow filtering and toggling of disabled mods for modlist. Safe to use . Spoiler MisterJygg wrote: Hmmm, I loosely followed the Through the Valleys modlist, omitting some mods as well as adding in some new ones. Feel free to remove the `allow-scripts` from the sandbox attribute. Skills and Leveling. I prefer Attribute Progression Redesign as it just makes unused modifiers rollover, so it’s the same points as you would have got had you efficiently leveled. )Goodmorning guys. Area Harvest - Gather Nearby Plant Clusters. Attribute progression redesign. 1. attribute progression redesign seems to be a good companion mod to this. 42. 1. I'm looking to start a new Oblivion playthrough. hide. So most people install mods to make going past level 1 suck less. I prefer Attribute Progression Redesign as it just makes unused modifiers rollover, so it’s the same points as you would have got had you efficiently leveled. 2. Marvelman2099 • 1 yr. None touch the. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. Safe to use . Balanced Unleveled Rewards. If you install any mods later, remember to right-click and "rebuild patch". Don't use Nexus Mod Manager, thats my first tip. MediaPage 1 of 3 - Time and Instinct - Per Level Damage Bonus - posted in File topics: Time and Instinct - Per Level Damage BonusEvery level after level 5 provides a flat +1 damage bonus. Attribute Progression Redesign [Vanilla Plus] Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5. Skills and Leveling. Killian a spider daedra companion. Last updated 06 July 2019 3:05AM. 5 points. report. Created by Jake Alaimo . I'll resolve this later" and after months I'm finally looking to get back to it. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. im new to modding so i have no clue what mod could be doing this so i hope. it makes it so points carry over between levels. ashthediciple endorsed a mod 'Balanced Creature Stats - Fixed Level Scaling' 14 March 2023, 7:11PM. 2 Download: Manual 1 items Last updated. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p. #2. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. I would recommend using PushTheWinButton's Automatic Attributes or PistachioRaptor's Attribute Progression Redesign, depending on if you prefer an automatic system or something closer to vanilla but without all the nonsense. "," "," Right-click the empty space in the left pane of MO2 and select Create Separator. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. File size. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Attribute Progression Redesign has been my favorite. Apart from that, check your Oblivion. Ultimate Leveling does what you mentioned, though. 5 in the game, but you should update to the newest one. im new to modding so i have no clue what mod could be doing this so i hope. I'm currently torn between a few different leveling mods. Page 7 of 14 - Attribute Progression Redesign - posted in File topics: This gem has changed my game from bothersome to fun again. Virus scan. Media . #72920063, #74264193, #82865663 are all replies on the same post. Prev; Page 37 of 93 ; 35; 36; 37; 38; 39; Next »Attribute Progression Redesign. Sorry, I'm a little confused about the banking aspect of this. 938. Author: JakeAlaimo. Krraken a land dreugh companion. Modernizing without removing the vanilla flavour: • Attribute Progression Redesign • Toggle Quantity Prompt • COCC Classes • Race Relation + Faction Relation • Av Latta Magicka + De Rerum Dirennis • Advanced Follower Framework + Follower Stat • NorthernUIAway or Simply Better Inventory/Map • Practical Training + Mercantile Fix •. Gameplay"," Creating a Separator in MO2. Attribute Progression Redesign v1. Companion Fergus 2. e. Credit also goes to the mod's author, PistachioRaptor, whose help and guidance were invaluable in figuring out how to make this, my first Oblivion mod. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Oblivion » Skills and Leveling. Attribute Progression Redesign combined with Skill Diary Redone. Companion Vilja. Spoiler ArcturusFyr wrote: Its like staring into an all you can eat buffet of goodness, but realizing that you unfortunately need to go on a diet because youve engorged yourself on too many. 1. 0 comes out on September 21st, 2023, and will feature major changes to perks and skill trees, cyberware, police and enemy AI, and some of the vehicle combat. . Just try and play, and notice a little -1 in a stat at one point. Just what the title says. Game runs good, and enjoying the content recommended, except when in some in-game menus the game seems to display slow, like to maybe 1 frame every few seconds. 177K subscribers in the oblivion community. If you use anything I'd recommend Attribute Progression Redesigned. an object of the class is made), or force setupUI () to run within the globalprogress () function. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from. Uploaded: 23 May 2019 . That's what I'm going for with this new thread, at least. Virus scan. zip(Attribute Progression Redesign v1. document requirements and propose. I'm half through the quests using this mod, and I absolutely love it so far. 1. However, I fear that. Unused attribute points carry over to your next level. Share. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Depends on your tastes and what are you looking for. They don’t remove level scaling, they embrace its positives but put limits and caps on it to make it much much better than vanilla Oblivion all why preventing the need for efficient leveling and and. I also recommend Dynamic Combat Overhaul. Uploaded: 23 May 2019 . Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Okay, thanks, I'll check it out. Author: JakeAlaimo. Virus scan. My favorite is Attribute Progression Redesign. Attribute Progression Redesign (at least as far as I can tell, this was working) Copying in the hundreds of UOP files hosed everything. 2. supporter; 129 posts; 1 kudos; 02 June 2021, 10:23AM. Page 3 of 11 - Attribute Progression Redesign - posted in File topics: In response to post #70342578. However, I fear that. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. My favorite is Attribute Progression Redesign. Unpopular Opinion: The Level System is Fine. Very vanilla way to fix the most appalling aspect of the original leveling system. txt, but adds. Attribute Progression Redesign [Oblivion Mod] - YouTube. Companion Vilja. Dynamic Oblivion Combat : Better Combat. e. Unused attribute points carry over to your next level. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Second one is my favourite. Uploaded: 23 May 2019 . My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. txt, but adds some insecurity. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. This applies to melee, unarmed, spells, and bows regardless of skill level. It's there to allow filtering and toggling of disabled mods for modlist. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. 2. Unused attribute points carry over to your next level. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. Attribute Progression Redesign 53 All +5 Attribute Modifiers 54 MenuQue - OBSE Plugin 55 LINK 56 Ultimate Leveling 57 Balanced Creature Stats - Fixed Level Scaling 58. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Realistic Leveling removes the attribute point allocation that this mod adjusts, so in the best case this mod would just cause. I don't want to spend two days getting it running, so what are the current "must haves". Realistic Leveling removes the attribute point allocation that this mod adjusts, so in the best case this mod would just cause. Companion Vilja. In four case studies, the median improvement in overall usability was 165% from the first to the last iteration, and the median improvement per iteration was 38%. esp battlehorn castle spell tomes kvatch rebuilt-no more burned grounds mehrunes razor shivering isle frostcraig horse armor vile lair orrery thieves lair. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from Maskar? At a glance, Id recommend not mixing them. 957. Follow. Click on the attribute buttons. If I level up and from my skill increases I have +5 Strength, +2. Endorsements. Ascention. The thing is that I really enjoy questing and exploring in Oblivion, but I don't enjoy doing repetitive things to grind for skill levels. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. A diary that tracks useful information about your class, skills, and attribute bonuses. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pUnused attribute points carry over to your next level. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. 1. My favorite is Attribute Progression Redesign. JakeAlaimo uploaded a new file called Attribute Progression Redesign v1. However, I fear that. Credit also goes to the mod's author, PistachioRaptor, whose help and guidance were invaluable in figuring out how to make this, my first Oblivion mod. Safe to use . Changelogs. Attribute progression redesign : Removes the min-maxing while remaining faithful to vanilla leveling. Edited by ulysses, 10 October 2020 - 12:07 am. You’ll enjoy it more that way. it was really nice, I never used realistic leveling though. The powerful open-source mod manager from Nexus Mods. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Page 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. Author: JakeAlaimo. Unused attribute points carry over to your next level. Please pardon my lack of knowledge but googling has not… Page 6 of 14 - Attribute Progression Redesign - posted in File topics: In response to post #72911093. Attribute Progression Redesign. Unused attribute points carry over to your next level. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Page 8 of 14 - Attribute Progression Redesign - posted in File topics: Finally the best levelling mod for oblivion ever! Been looking for that for a long long time. Every level after level 5 provides a flat +1 damage bonus. CCCP is an MWSE leveling mod that implements most features of Galsiah's Character Development, with a few adjustments. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Improve this answer. Created by Jake Alaimo . Attribute progression redesign. Safe to use . Page 13 of 13 - Attribute Progression Redesign - posted in File topics: Sorry, Im a little confused about the banking aspect of this. ago. Page 6 of 13 - Attribute Progression Redesign - posted in File topics: In. Download: Manual; 0 of 0 File information. I'm currently torn between a few different leveling mods. Unlike many other role-playing games, when. ; Name the separator Gameplay. i'm not particular familiar with Oblivion Modding, but you can check the categorys on Nexusmods by filtering the Top Rated Mods. Credit also goes to the mod's author, PistachioRaptor , whose help and guidance were invaluable in figuring out how to make this, my first Oblivion mod. I'll resolve this later" and after months I'm finally looking to get back to it. This provides +1 RAM for every 4 attribute points spent. I think this comes from the mod "Attribute Progression Redesign" but I am. Page 85 of 92 - Through the Valleys - PushTheWinButtons Vanilla Plus Modding Guide - posted in File topics: When I follow Enable xOBSE libraries within MO2. Book Of Scrolls: Vanilla scrolls kind of suck. Page 7 of 14 - Attribute Progression Redesign - posted in File topics: This gem has changed my game from bothersome to fun again. an object of the class is made), or force setupUI () to run within the globalprogress () function. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. The system wasn’t meant to be min-maxed anyway. So most people install mods to make going past level 1 suck less. It offers the simple solution of allowing unused attribute bonuses to carry over to the next level up screen. The powerful open-source mod manager from Nexus Mods. Unique DLs-- Total DLs-- Total views-- Version. Through the Valleys is a lightweight but comprehensive overhaul of Oblivion tailored to provide a stable, high performing, and most importantly fun, vanilla+ experience. Attribute Progression Redesign. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. . 938. Uploader: JakeAlaimo. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Mods . That mod adds any attribute bonus progress to a pool, which is. 0. Hey there, loving the idea of this mod, as it provides much needed information on attribute bonus progress. . This mod allows you to create scrolls from your spellbook for a fee of gold. Last updated 06 July 2019 3:05AM. The level scaling as you mentioned is the real problem, and the only real way to change that is to use an overhaul. I'll resolve this later" and after months I'm finally looking to get back to it. Vanilla leveling is bad, yes. Book Of Scrolls: Vanilla scrolls kind of suck. Unused attribute points carry over to your next level. Lightweight - no permanently-running scripts. Attribute Progression Redesign [It's a very simple mod, yet it makes minmaxing much less important by simply carrying skill points between level-ups. Uploaded: 23 May 2019 . Also, check out attribute progression redesign. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivions design as elegantly as possible. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 2-49385-1-2-1562378719. Last Update: 06 Jul 2019. Unused attribute points carry over to your next level. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pWanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. ago. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pPage 12 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #106469043. So most people install mods to make going past level 1 suck less. 0 provides some major free updates to the core of Cyberpunk 2077. Endorsements. My favorite is Attribute Progression Redesign. Vanilla leveling is bad, yes. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pPage 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. Both mods try to get around the same core problem. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. I just hate level scaling and levelling system of this game, can you recommend some mods that will make it closer to Skyrim or Morrowind? I want game…Attribute Progression Redesign Maskars Oblivion Overhaul and use Wyre Bash instead of Vortex Reply More posts you may like. Might be too much for the first time, though. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Attribute Progression Redesign 119 Rebalanced and Unleveled Quest Gold Rewards 120 Balanced Creature Stats - Fixed Level Scaling. I used to use oblivion XP all of the time. More posts you may like. Specifically the guide uses Ascension + Balanced Creature Stats + Balanced NPC Level Caps + Balanced Unleveled Quest Rewards + Attribute Progression Redesign if you don't want the whole thing. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. ) and have yet to run into issues. #100736368 is also a reply to the same post. I was like "well, ♥♥♥♥. Allowing you to accumulate a +5 to a stat without having to fullt focus it. And also, I seem to be able to level up multiple times now right after each other. Unused attribute points carry over to your next level. So, in my view, mods that give you +5 every level for every attribute are too strong and this is a mild version of it: it remembers the points that you haven't used at level up. save. Endorsements. Spoiler TheKurgan3434 wrote: Hey Ive been loosely following your through the valley guide and really appreciate your guidance and mod work, does this work well with the Attribute Progression Redesign mod that carries points over? Just wanted to be sure. However, I fear that. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Lightweight - no permanently-running scripts. So If I get this right I want for example one of these: block, heavy armor, or armorer so I can get endurance bonuses as I level but how exactly would I. Dynamic Oblivion Combat : Better Combat. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pBetter Leveling: Attribute Progression Redesign and Practical Training (the first lets attribute bonuses roll over into your next level, the second lets training levels do the same) (again, both recent) ReplyThis and something like Attribute Progression Redesign should do the trick. Anything on top of that is just. Mods . The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill. Iterative User Interface Design. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Unused attribute points carry over to your next level. I was trying to get my intelligence and willpower up so even though I was already able to level, I trained those. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Skills and Leveling. Iterating through at least three versions of. My must have mods: ATakesAll. Business, Economics, and Finance. Time and Instinct - Per Level Damage Bonus - posted in File topics: Time and Instinct - Per Level Damage BonusEvery level after level 5 provides a flat +1 damage bonus. Ascension itself only affects game settings and leveled lists for the most part but it goes with Balanced NPC Level Caps and Balanced Creature Stats as well as Attribute Progression Redesign. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Download a mod that gives you a +5 attribute level up on every level up. My favorite is Attribute Progression Redesign. Scripted to be compatible with combat overhauls and other stat-changing mods. txt, but adds some insecurity. Date uploaded. Also compatible with MOO. Attribute Progression Redesign. I've used them alongside several other gameplay mods (ala No Obsolete Loot and Enemies, Attribute Progression Redesign, Practical Training, AULIAS, etc. Attribute Progression Redesign 31 Balanced Creature Stats - Fixed Level Scaling 32 Balanced NPC Level Cap - Logical Levels for All NPCs 33 Balanced Unleveled Rewards 34. . Unused attribute points carry over to your next level. This only applies to the player. We altered a few areas of the badge system and made improvements to existing badges, with new additions brought in to enhance flexibility, or removals made to bring more balance to the game; no stone was left unturned. Balanced Creature Stats - Fixed Level Scaling. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Vanilla leveling is bad, yes. Attribute Progression Redesign-Makes it so that any attribute bonuses you don't use get carried over to the next level. I'd be happy to expand this mod.